About the new Agent ISO




Valorant Episode 7 Act 3 is launching October 31st and this upcoming update brings in the 23rd Agent to enter the game. The new Duelist is named Iso, a Chinese fixer for hire with unique gun skills that translate to creating bulletproof protecting for himself. Here’s how his kit works!

Iso Abilities

As a duelist, ISO was speculated to be focused on gunplay and sharpshooting. With the reveal trailer, Riot has cemented that and declared him an assassin but instead of taking up arms like Chamber, he’s more focused on protecting you against enemy fire. Let’s check out all of ISO’s abilities here:

Contingency (C)




You can equip this ability to assemble a prismatic energy. Once done, press fire to send forward an indestructible wall of energy. This wall blocks bullets and destroys itself after reaching the endpoint. Sounds overpowered? Well, not your guns, but you can still use your abilities through the wall. That makes it a little bearable, right?

Undercut (Q)



ISO equips a molecular bolt that you can throw in a direction. It travels in a straight line, and the bolt applies a brief fragile effect to all the enemies it touches. This fragile effect applied by ISO is similar to Valorant agent Killjoy’s alarm bot. You can throw this molecular bolt through any object. This includes boxes, structures, or even walls.


Double Tap (E)

Tapping the signature ability button will start a timer called the focus timer. During this timer, you enter a flow state wherein if you kill an enemy, they generate an orb similar to Reyna’s purple orb. If you shoot the orb, it grants you a purple shield. While you’re in this shield state, you can evade any damage once, including Raze’s showstopper (shown above) or an instance of Sova’s hunter’s fury.




Kill Contract (X)



ISO creates an interdimensional arena in the Valorant battlefield using his ultimate. Once it is activated, you can launch a column of energy through the battlefield. This pulls you and the first enemy it hits into an arena. In this arena, you and your enemy stay until one of you wins the duel by combat.


No other player can interfere until the duel is over. If no one wins, both vanish and die in the dimensional arena. If you get a kill, you have a little timer to shatter an orb before the dimension closes. The orb will provide you with an instance of Double Tap armor.












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